The gameâ€™s field of play is split into three lanes: top, middle, and bottom. Players can jump over (or on top of) approaching obstacles by tapping the screen and switch lanes by swiping up or down on the screen. Monsters can be jumped over or shot with power-ups, but sloth clerks cannot be jumped over or shot, and the player must switch to another lane to avoid them.
Coins or crystals are collected as the player plays and used to purchase power-ups, extra lives, and optional alternate costumes. The objective of the game is to get as far as possible and get as high a score as possible before hitting an obstacle and losing. There are also additional objectives that involve collecting a certain number of coins/crystals or jumping over/shooting a certain number of monsters.
Wand Charger: Can be picked up in random points throughout the game. Collecting three will trigger an explosion that removes all monsters and sloth clerks currently on the screen.
Glowing Shield: Only obtainable in the power-up shop.
Butterfly Blast: Only obtainable in the power-up shop.
Dice: Only obtainable in the power-up shop.